Jason Sheehan
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Our occasional series on storytelling in video games returns with a look at the survival simulator The Long Dark, which uses sound and silence to build a world not long into some terrible disaster.
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Chuck Palahniuk's new novel is a black-hearted satire that imagines an America in which angry men engineer a purge of everyone who's ever upset them — and then have to rebuild the country afterwards.
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John Scalzi returns to the world of Lock In — where people incapacitated by a strange disease can re-enter the world through robot avatars — for a murder mystery that turns on a cat named Donut.
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In Catherynne M. Valente's new novel, a washed-up glitter punk musician has to save all humanity by singing in an intergalactic version of the Eurovision Song Contest. (Also, there are murderhippos.)
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Matt Haig's new novel isn't exactly about time travel — it's about a slow-aging man who travels through time just by staying alive for centuries. And yes, he meets Shakespeare (who has bad breath).
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Pierce Brown's rip-roaring Romans-in-space series Red Rising seemed to come to a triumphant end with last year's Morning Star. But what was the cost of that triumph, and where will it lead?
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Nick Harkaway's big, ambitious new book is about pretty much everything, from ancient Egypt to a future utopia that actually seems utopian at first, until an inconvenient death disrupts everything.
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Our occasional series on storytelling in video games returns with This War of Mine — a game about surviving during wartime that proved so wrenching, our critic couldn't bring himself to finish it.
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Molly Tanzer gives us a seductive, alternate version of Victorian England in her new novel — by turns smoky and smutty, wondrous and louche. And then, embedded carefully in that world, demons.
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Richard Baker is an established voice in military science fiction; his latest, Valiant Dust, kicks off a new space adventure series. But it's hampered by shallow characters and cultural blindness.